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Showing posts with the label Sprite

Libgdx - Trying To Implement Collision Between 2 Sprites

what the title says basically Bit of background about the current game: Player is always moving fro… Read more Libgdx - Trying To Implement Collision Between 2 Sprites

Seamlessly Layering Transparent Sprites In Opengl Es

I am working on an Android app, based on the LibGDX framework (Though I don't think that should… Read more Seamlessly Layering Transparent Sprites In Opengl Es