Cocos2d-x Android Can't Resolved Coscos2dx Library
Solution 1:
In cocos2d-x 2.0.3 ...Cocos2d-x Lib java files has been considered as a different project only So import that project in the eclipse
Lets make it Simple
- First Import the project in eclipse from this path - cocos2d-2.0-x-2.0.3/cocos2dx/platform/android/java
You will see libcocos2dx project in eclipse ...Keep this project open always otherwise your projects will give error on the syntax of library
Run create-android-project
Now Import the project which you have created and just Run (If you know the concept of isLibrary then that's how they are maintaining it now ..)
Also additional information to run build-native.sh from eclipse only , Right Click Project ->C/C++ Build Uncheck Use Default Build COmmand and add following bash ${workspace_loc:/YourProjName}/build_native.sh NDK_DEBUG=1 V=1
Good Luck ..If any question please feel free to ask
Solution 2:
Change
import org.cocos2dx.lib.Cocos2dxActivity;
to
import android.app.Activity;
and change
extendsCocos2dxActivity
to
extendsActivity
Solution 3:
You can copy the folder (cocos2d-2.0-x-2.0.3/cocos2dx/platform/android/java) beside the proj.android folder of your game folder, then import it with the game in eclipse.After importing these 2 projects, open Properties of the game and then add libcocos2dx as library and click apply and build.
i have tries these and works for me
Solution 4:
i figure out by myself..
Using cocos2dx 2.0.3 (2012-09-26), eclipse source:org.cocos2dx.lib is not created. (org.cocos2dx.lib is created cocos2dxActivity only. and cocos2dxActivitiy is no contents described.
cocos2dxActivity: package org.cocos2dx.lib; mport android.app.Activity; public class Cocos2dxActivity extends Activity{ } )
therefore, Using cocos2dx 2.0.2 (2012-08-30), eclipse build ok.
i can't understand what is problem...
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