Loading Tile Source
I'm trying to load a tile source, but for some reason it doenst work. Here's my code: final IRegisterReceiver registerReceiver = new SimpleRegisterReceiver(this); // Creat
Solution 1:
If you take a look at ArchiveFileFactory, you'll see that GEMF files are supported, but .osm files are not. I'm not sure what format .osm files are (maybe it's one of the supported formats and just needs to be renamed?)
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